Shader / Programming – Daruma

saucedo_henrique_finalimage

saucedo_henrique_finalimagewithoutThis is a personal project I made. My interest in hyper realistic VFX pushed me to try something new: create a 3D object and put it in a picture as if it were part of it. So I did the whole pipeline: from the 3D modeling in Maya to shading in Houdini, Mari, and Adobe Photoshop and even lighting it.

Here’s the result:

saucedo_henrique_finalshader

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