My 2017 demo reel. All assets modeled in Maya and shaded in Houdini. Some assets were painted in Mari.
Over Fall semester, I worked at BYU Bridges on a social innovation film they have been working on for the past year or so. Because of the magnitude of the project, BYU Bridges reached out and outsourced the project to a local studio called Sequoia Visuals, which then hired me to be an animator for some segments in the video.
Despite being an animation job, the film approaches a rather serious subject. It talks about the relationship between psychology and spirituality, and bridging the gap between the two. The challenge was making an animation that would be serious and appropriate to support the subject.
We decided to go with an ancient art style. Now, which one? After some studying, we boiled it down to 5 main styles: Byzantine, Ancient Egyptian, Medieval Iconography, Stained Glass, and Ukiyo. We made some art studies on the subjects to see how well they would work with the film.
Here are a few illustrations of Dalai Lama on some of the proposed styles:
We analyzed and decided the Medieval Icon was the most appropriate one for the film. However, we felt like we could push the style even further, so after some more researching, we found the styled that popped: Medieval Allegorical. Here is the main characters in the segments with the final style:
Having a style for the project, now it was the time to make the storyboards for the film. There are three segments for the film. The first one shows how psychology and research divided from tradition and spirituality, creating a gap between them (separation). The second shows a bar graph of research done over the decades, and the last one shows how research and psychology come together with spirituality through BYU Bridges.
We then blocked out the shots in Adobe AfterEffects with simple assets to make sure that the animation worked well. Here are two examples of the blocking:
Final Videos and Assets
After much work done and feedback given, we got to the end of it where it all seemed to belong together and complement the film. Even after it was ready, it took us a few times more of feedback and minor detail fixings to get to the final video. Both the client and the team in the studio were really satisfied with the results of it. Here is the final film with the final animation segments:
Cool stuff, huh?
This is a personal project I made. My interest in hyper realistic VFX pushed me to try something new: create a 3D object and put it in a picture as if it were part of it. So I did the whole pipeline: from the 3D modeling in Maya to shading in Houdini, Mari, and Adobe Photoshop and even lighting it.
Here’s the result:
This was modeled in Maya, shaded in Houdini. I used Mari and Photoshop to create the patterns of the scars.
Screenshot of the node network:
Still Life – 2015
This was a final project for a class, intermediate 3D. I modeled, shaded all the elements in this image. Maya.
A bug I did when I applied to the application program at BYU
Lego figure on Breaking Bad – Heisenberg
A layout image I did for one of my classes.
This is an extra credit I did for an Art History class a bit ago. It summarizes the Harry Potter plot in four panels, focusing on Harry’s life main events.
The top one is depicting when Harry’s parents died. The second is when he received his acceptance letter from Hagrid. The third is when Voldemort came back to life through really really deep dark magic, and the last one is their final battle in Hogwarts.
The scripting is real and researched. It is based on Egyptian old writing. The top one says “neither can live while the other survives”; the second says “you’re a wizard, Harry”; the third one says “the Dark Lord shall rise again”; and the last one says “Priori Incantatem”.
I got an A on the project, but still got a B in that class.
Alfalfa. He’s a stud.
This was a final project for a drawing class. The Galaxy Chicken Squad.
This was a project for a class: food truck ideas. Sushi, because it’s sushi.
A few sketches on Dumbledore after reading a bit about this man.
This is a new project I have been thinking about for a while now. Provo is a very peculiar place that definitely has its own culture. In this project, I will portray some of the stereotypes well known around P-Town.
The Village guy
The top-knot hipster
The winter jogger
That one poly
The Asian girls
The Provo Rec Olympian